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Amiga Collections: Taifun
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Taifun 065 (1988-08-15)(Ossowski, Stefan)(DE)(PD).zip
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TTT.doc
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1988-06-02
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TTT - a three-dimensional tic tac toe game.
Ported to Amiga by
Ron Charlton
9002 Balcor Circle
Knoxville, TN 37923.
This game runs under both V1.1 and V1.2 of Workbench and CLI.
HOW TO PLAY:
The game is played on a "board" consisting of four levels. Each level
has 16 squares arranged as 4 X 4 (this will be obvious when you start the
game). The board is displayed in perspective. The object of the game is
to get four marks in a row before the computer does. The four in a row may
be in any straight line, e.g., left-to-right, up-and-down, front-to-back,
diagonally across a level or diagonally across the cube.
To indicate your move, point to a square and click the left mouse button.
Your move will be marked in green. After a moment's thought the computer
will respond by flashing its move in red. You alternate moves with
the computer until someone wins. Whenever someone wins the computer will
highlight the winning row. You may then start a new game or quit.
Three buttons are provided on the screen:
SKIP - skips your move (e.g., to let the computer move first)
RESTART - start a new game (at any time)
QUIT - quit playing the game (at any time)
You may click a button at any time (exception: SKIP doesn't work after
someone has won and the only reasonable thing to do is RESTART or QUIT).
Two informational "menus" are provided. Click the right mouse button and
point at one to pull it down (just like real menus). One "menu" provides
a brief description of the game and the other gives credit where credit is
due (to me). Selecting any of the "menu" items has no effect.
TTT will work best with an 80 column display but it will work okay
if you select a 60 column display. The only effect is that one of the
buttons (Restart) has its text running past the end of the box. It will
work anyway.
This program was compiled with Manx Aztec "C" V3.4a.
24-AUG-87 RonC
p.s. The informational "menus" were developed using a program called
MenuEdit, written by David Pehrson (P.O. Box 4001, Bellevue, WA 98008).
It's menu-driven itself -- you build your menus onscreen and can preview
them at any time. MenuEdit will create a "filename.c" file that can be
compiled and linked with the program that uses the menus. Two lines
in the main program are all that are required to activate the menus.
You must write the code to handle the menus yourself. MenuEdit is
WONDERFUL. $15 to Mr. Pehrson will get you a copy of the program with
documentation.